Angels Online News & Events & Guides
Ziggy: Please introduce yourselves
Peter: I'm a programmer. I developed the User Interface and skeletal mesh system.
Xuan: My job is developing the shader effects.
Far: I developed the post effects, weapon logic, boss logic and physics.
Liu Hongchun: I'm the team leader. I am the software design architect and the development manager.
Ziggy: Wow many people worked on Burning Angels?
Heng says: Well, Our studio has about 30 people and in this game about 8 people worked on it. Four programmers and four artists.
Ziggy says: That's the largest DBP project I've heard of so far!
Heng says: Hehe. For us it is a small project.
Ziggy: How long have you all been developing Burning angels gold?
Ziggy says: I assume this was your first real game using XNA
Liu Hongchun says: Yes it is.
Heng says: We have developed games using DirectX, WPF and Flash before. This is the first time we used XNA.
Ziggy says: Did you develop any tools to help create Burning angels gold?
Liu Hongchun says: Time was very shot for us to make the deadline so we had no time to develop any tools. Fortunately the XNA framework does a lot things for us.
Ziggy: So what kind of problems did you all run into while developing with XNA?
Far says: There are two problems for me: Efficiency and retrieving model info.
Peter says: I think the most difficult part for me was that I couldn't find enough resources on the Internet. There aren't many tutorials and samples on the Internet.
Liu Hongchun says: After we found some general rules of making models, it was very easy to do.
Liu Hongchun: The game was developed about 8 weeks.
Ziggy: Eight weeks. Thats amazing!
Ziggy says: So what is the future for Burning angels gold?
Far says: We want to add alot of enemies in a level and have many stages in each level like Neocontra.
Xuan says: And more bosses
Ziggy says: So what is the future for Burning angels online gold?
Far says: We want to add alot of enemies in a level and have many stages in each level like Neocontra.
Xuan says: And more bosses