WonderKing News & Events & Guides
Wonder King fantasies usual generic classes, killing them all - the way of the warrior, the magician - Your Assistant Scout archetype - which is essentially a Ranger, and wonderking money Thief - My bad. In the branch 30, two different types and wonderking money some classes are more interesting than others, that requirements of the device is not in the statistics, but on class, gender and class. This means that you can be super creative with the awarding of points for the statistical power of habit, skill, prudence, intelligence, etc., you can create a mage tank, if you (not) be very effective as a tank or a rogue villain. The Rogue class itself can be played on a swing of two ways: as a powerful attack power on ASCII, throwing stars, daggers or dual character melee. Thanks to choose between Ninja and wonderking money Rogue 30. The mage can DPS or support, and choose at level 30, are magician or priest. The Scout is fairly simple as going to class, the choice between bow and wonderking gold gun and sword fighters right, a warrior or knight. All classes will receive a new title in 80 years, the peak of his career.
Game Systems
There are more orders to kill to sell items typical King Wonder plain. This is a business and crafts. Crafting uses minerals and extracts that have the pieces to fall forged by the monsters and weapons stats higher than regular customers, except those going to the boss. Learning to trade is done through research and revenues from the same NOC. Crafting interface, you have the ingredients you need and create a click of a button on the weapon.
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