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Next comes the body type and costume. While there are only three body types (female, male, and huge (male)), you can set the height and musculature to a wide variety. And the costume options are virtually limitless. You can change everything about the character's look - have him wear anything from tights to a suit and tie, to battle armor. You can change costume color (bit by bit or all over), facial expression, hair, and add cowls, scarves, hats, or helmets. There are like a million kinds of boots, what with shape, pattern, style, and color. Like I said, it's virtually limitless possibilities.
Next, you have to think of a name, which you probably should have done when you were starting to create the character. CoH Influence is heartbreaking to think up a concept, go though the process of making the character, and finding out only at this last stage that the name is already taken. But what some of my friends and I do if we can't think of another name, rather than scrapping the character and starting over, is to put a special character, like a period, after, before or inside the name. Unfortunately, this allows people who can't think of an original idea to have their knockoffs of heroes from the comics, so there are like a dozen Green Lantern's and Wolverine's out there, each with a special character thrown in. All I can say to these guys is: it is not that hard to come up with an original idea that can be fun to play, so, don't make everyone think you are a loser by playing a knockoff(City of Heroes influence).
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