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We Just Played Vindictus (and the New Character, Evie)


The biggest update, however, is the upcoming addition of Evie, the game's third playable character. Evie is a female wizard who begins her career wielding a magic staff, which she can use to pummel her enemies in melee combat. Her greater strength, though,  Vindictus Goldis her magic spells, which can include swift, fiery projectiles and slow-burn, close-range detonations, as well the ability to summon magical companions to aid her in battle. We tried out the staff-wielding Evie ourselves in a play session with several Nexon staffers and planned to skillfully time and place our magic spells. But that all went out the window in minutes once we landed in the new zone of Ainle, a town attacked and burned by hordes of troll-like monsters. Once the monsters started spawning, the action got hectic, and it took us a bit of time to get used to Evie's options of casting damaging spells from a distance, summoning (and then hiding behind) her golem companion (which forms itself out of any nearby environmental debris, such as stray brooms, barrel fragments, and rocks), and poking enemies with her staff, which was, given how fragile she is, a last resort.

 

In the role of a spellcaster, Evie's best bet seems to be doing just that--summoning a critter, hiding behind it, and zapping enemies from a distance. Fortunately for us, our Nexon employee companions were able to pick up the slack in battle, so the ugly, scrawny troll monsters of Ainle posed little to no threat until we reached the boss--a gigantic troll monster that gets his own cinematic cutscene. In this cutscene, which you can view in the trailer, the brute drags around a young fellow by the face and cruelly slams the youngster headfirst into a bunch of walls before tossing him.

The boss battle was chaotic, and we admit that we died a few times, primarily because of carelessness. Vindictus has a slowly recharging energy meter that determines how often you can use your character's abilities, and we grew restless as the battle wore on and weren't satisfied with hanging back from the massive boss and plinking away with spells. This was a mistake because this boss possessed a few powerful melee attacks, such as a leaping stomp attack that knocks you flat on your back and a running charge that will also bowl you over. Our companions advised us to try to stay back and hurl a few spears instead. Spears are an item, which, when wielded, change the game's perspective to a first-person, over-the-shoulder view to aim. If you can spear your enemies in the legs, you can limit their mobility so that they stay in place and take their beatings properly. The same is true of the game's chain items--basically a harpoon with a chain tied at the end to restrain your target.

[Source:admin] [Author:admin] [Date:10-11-12] [Hot:]
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