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At times one of my characters would bound off to start killing things that I really did not want her to kill. The wizard, for example, would run off and start firing down giant wasps and spiders – attracting leaping crocodiles in the process. This would then cause the other two members of the family to run to her rescue. And, yes, I did just say "leaping crocodiles." This is a strange New World and I am glad I did not have to colonize it. According to the tooltip, if you put your characters on the "hold" stance, they will not run off and start smashing or burning things. But, this only seemed to work some of the time. Or, it would fail completely and my characters would stand there in their pretty dresses being beat on by a bunch of hellhounds. So, I tended to just give up and keep the family on "defend" or even hostile mode to watch them run to a specified point and destroy things on the way(snw vis).
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