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Dark Age of Camelot

peace has been shattered and dark forces threaten the Kingdom. Unlike traditional role-playing games in which a player’s greatest challenge is fighting computer-controlled monsters, players in Camelot will come face-to-face with their greatest challenge yet, other players. In Camelot, players must choose to be members of one of the three Realms that are striving for mastery in this chaotic world: The Britons, the Celts, or the Norse. The Britons are the former kingdom of Albion, once ruled by the great King Arthur. The Celts are from the wild and magical western island of Hibernia. The Norse are the large barbarians from the lands to the north of Albion.

This game has everything that removes skill from the equation. Buffbots that make the stealth classes 1v1 gods, if you're slightly higher level you get huge bonus damage and if you're slighly lower level you get huge penalties to hit and damage,cc being the deciding factor in nearly every single encounter,many classes that are dead weight on the battlefield(DAOC Platinum),someone 3 football fields away looking at you funny so you cant cast a spell or shoot a bow,etc.

Oddly enough i think the pve is much more interesting. The positional attacks,reactionary styles,combat chains,unique spells like the pulsing "bubbles", etc were all quite revolutionary when this game released.

Now many would try to argue rvr abilities like purge mititgate the cc aspect and the rvr nature of the game mitigate the stealth god status but i simply disagree. Especially at this stage of the game when population is so low, getting to fully equiped level 50 and finding a solid 8man group or more is highly frustrating.

Creating in effect one server and allowing everyone to move between the three realms is the worse decision since toa and master levels(DAOC Plat).

 

[Source:Mmobread] [Author:Mmobread] [Date:11-06-24] [Hot:]
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